Strategy video game

Results: 112



#Item
11Microsoft Word - INS_EprintsCoverSheet_Apr08.doc

Microsoft Word - INS_EprintsCoverSheet_Apr08.doc

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Source URL: eprints.qut.edu.au

Language: English - Date: 2010-06-09 10:27:41
12Adapting to Human Game Play Phillipa Avery, Zbigniew Michalewicz not overly intelligent rule development. Then, as each game is played, it has a chance to encompass and counter the oppositions strategy of game play and c

Adapting to Human Game Play Phillipa Avery, Zbigniew Michalewicz not overly intelligent rule development. Then, as each game is played, it has a chance to encompass and counter the oppositions strategy of game play and c

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Source URL: www.csse.uwa.edu.au

Language: English - Date: 2009-02-05 01:17:34
13A Study on Human like Characteristics in Real Time Strategy Games Johan Hagelb¨ack and Stefan J. Johansson Member IEEE Abstract— Computer controlled characters (N PCs) are important in any video game to make the game

A Study on Human like Characteristics in Real Time Strategy Games Johan Hagelb¨ack and Stefan J. Johansson Member IEEE Abstract— Computer controlled characters (N PCs) are important in any video game to make the game

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Source URL: game.itu.dk

Language: English - Date: 2010-08-10 12:41:00
14Real-time challenge balance in an RTS game using rtNEAT Jacob Kaae Olesen, Georgios N. Yannakakis, Member, IEEE, and John Hallam that NEAT is capable of matching the challenge of the AI agent to the skill of a hard-coded

Real-time challenge balance in an RTS game using rtNEAT Jacob Kaae Olesen, Georgios N. Yannakakis, Member, IEEE, and John Hallam that NEAT is capable of matching the challenge of the AI agent to the skill of a hard-coded

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Source URL: www.csse.uwa.edu.au

Language: English - Date: 2009-02-05 01:17:34
15A Corpus Analysis of Strategy Video Game Play in Starcraft: Brood War Joshua M. Lewis Patrick Trinh  David Kirsh

A Corpus Analysis of Strategy Video Game Play in Starcraft: Brood War Joshua M. Lewis Patrick Trinh David Kirsh

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Source URL: csjarchive.cogsci.rpi.edu

Language: English - Date: 2011-07-07 16:10:10
    16   PEOPLE OUR AGENCY STRATEGY

      PEOPLE OUR AGENCY STRATEGY

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    Source URL: owlchemylabs.com

    Language: English - Date: 2015-09-06 11:42:38
    17Big Huge Games and NEXON M Release DomiNations, A New Mobile Strategy Game Available Now on the App Store and Google Play Debut Title from Reborn Studio Headed by Civilization II Lead Designer Brian Reynolds LOS ANGELES

    Big Huge Games and NEXON M Release DomiNations, A New Mobile Strategy Game Available Now on the App Store and Google Play Debut Title from Reborn Studio Headed by Civilization II Lead Designer Brian Reynolds LOS ANGELES

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    Source URL: bighugegames.com

    Language: English - Date: 2015-04-02 14:05:27
    18Business Intelligence Report Panda Party (Sample) Contents  Introduction

    Business Intelligence Report Panda Party (Sample) Contents Introduction

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    Source URL: www.gameanalytics.com

    Language: English - Date: 2015-06-04 05:01:33
    19Projectplace’s new owners reinforces European strategy Stockholm, Sweden June 30, 2009 Current share holder Investor Growth Capital buys 90% of Projectplace International AB along with two new owners, Via Venture Partn

    Projectplace’s new owners reinforces European strategy Stockholm, Sweden June 30, 2009 Current share holder Investor Growth Capital buys 90% of Projectplace International AB along with two new owners, Via Venture Partn

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    Source URL: www.viaventurepartners.com

    Language: English - Date: 2011-04-13 07:23:13
    20Juul, Norton - Easy to Use and Incredibly Difficult camera-readyv2

    Juul, Norton - Easy to Use and Incredibly Difficult camera-readyv2

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    Source URL: www.jesperjuul.net

    Language: English - Date: 2011-02-11 12:55:30